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Quest #1, The Burning Isle
You start this quest outside the Tinudir Keep, walk over to the lake shor and finde a ranger sitting on the grass looking out over the water, talk to him to get the quest.
I the quest, you are told to go ask a "lore master" named Humfry Rumming (who livse on an isle by the name of Tyl Ruinen) What he knows about the huge amounts of fire breathing sallymanders that have shown up on the isle as of late.
Take a swim over to Tyle Ruinen (be cairfull of the sallymander as they can kill a lvl34 in any number larger than one) you will see a lardge ruen on the isle, Rumming is standing near the entrance (on the SE side of the ruen) aparently thinking. talk to him to finish the quest.
Quest #2, Humfry Rumming's Ridiculous Request
Rumming turns out to be a compleat idiot, but seems to know somthing. He givse you a riddle to solve, the answer is the chest of the bat,
go east untill you untill you see two small inlets whith sallymander nests in the and fight your way into the one on the right
. Use your key on the chest there and head back to Rumming, talk to him to finish the quest.
Quest #3, Humfy Rumming' Resalute Resolve
Rumming is trying to act like he is somhow smart. He givse you a nother key, and another riddle to solve, the answer to this one is the chest of the warg,
circle around the cliff that is behinde Rumming utill you see it a ways up on the cliff
Use your key on this chest, then go back to Rumming to finish the quest.
Quest #4, Humfry Rumming's Remaining Riddle
Rumming is still thinking that he is some sort of wise Lore Master. He givse you one more riddle to solve, as well as one more key. The answer to this one is the chest of the worm,
go south'ish and come the small islands untill you see it resting by a sallymaander nest
. Fight your way in, use you key on the chest and then go back to Rumming to finish the quest.
Quest #5, The Terrible Secret Of The Sallymanders
In this last quest you will finely get to the bottem of all this. Rumming aparently found two eggs within the ruen, and raised what hatched out of them. Now we get into the classic pet aligator story, the little sukers grew up and startted breeding. Rumming finely imprisoned the two sallymanders in a cellar within the ruens. now he wants you to go in there and kill the two biggest and badist sallymanders on the island (Dam and Sire).
Fore this quest you will want the fallowing player typs:
Player 1: Hunter
Player 2: Hunter or Champion (your choyce)
Player 3: Guardian, Minstrell, Champion, Lore-Master, or burgelare (your choyce)
Note: if you are not one of theas class's, then gather three friends who are of the required class's.
Rumming will give you a key that will give you acsess to the cellar. go right form rumming's location and you will se the cell door, open it and enter. it wont be to hard to finde the base leavle where the two bosses live.
Dam is laying on a nest sleeping and sire is patrolling about the the nests
. There is a small ledge built into the left hand wall, send Player 1 one on it untill they have a clear shot at Dam
, ceep Player 2 and Player 3 at the top of the stairs.
Note: if you are not one of the three players listed here, stay on top of the stairs whith Player 2 and Player 3.
Have Player 1 shoot Dam from the ledge, then while Dam is being comfuzed have Player 2 shoot Sire form the stairs. Kill Sire ferst (becas she is lower lvl) then regain your health and attack Dam, have Player 1 drop off the ledge and help in the fighting. Once thay are bothe down, theave the cellar and return to Rumming to continue the quest
.
Next, swim back to Tinudir and talk to the ranger who you talked to in the beginning, you have now finished the quest chain!
Selindor Swiftbreez